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	<title>Comments for Apokalypse Software Corp.</title>
	<atom:link href="http://apokalypsesoftware.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://apokalypsesoftware.com</link>
	<description>words from the wilderness</description>
	<pubDate>Wed, 17 Mar 2010 02:17:08 +0000</pubDate>
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		<title>Comment on How to Install the iPhone 2.2.1 SDK on a PowerPC-based Mac by Etienne</title>
		<link>http://apokalypsesoftware.com/blog/2009/03/23/130/comment-page-1/#comment-10248</link>
		<dc:creator>Etienne</dc:creator>
		<pubDate>Sat, 09 May 2009 15:01:50 +0000</pubDate>
		<guid isPermaLink="false">http://apokalypsesoftware.com/?p=130#comment-10248</guid>
		<description>I tried that with the new 3.0 beta 5.  

After installing and editing everything, I double click on the xib file in my project only to get the message : The bundle "IBCocoaTouchPlugin" could not be loaded because it does not contain a version for the current architexture.

So inerface buider can't open xib files anymore which needless to say is kind of a big deal.

Can anyone who's runnning 2.2.1 send me their plugin ?

(It's located at /Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Interface Builder/Plug-ins)

Maybe only copying the one from 2.2.1 will solve that problem ?</description>
		<content:encoded><![CDATA[<p>I tried that with the new 3.0 beta 5.  </p>
<p>After installing and editing everything, I double click on the xib file in my project only to get the message : The bundle &#8220;IBCocoaTouchPlugin&#8221; could not be loaded because it does not contain a version for the current architexture.</p>
<p>So inerface buider can&#8217;t open xib files anymore which needless to say is kind of a big deal.</p>
<p>Can anyone who&#8217;s runnning 2.2.1 send me their plugin ?</p>
<p>(It&#8217;s located at /Developer/Platforms/iPhoneSimulator.platform/Developer/Library/Interface Builder/Plug-ins)</p>
<p>Maybe only copying the one from 2.2.1 will solve that problem ?</p>
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	<item>
		<title>Comment on How to Install the iPhone 2.2.1 SDK on a PowerPC-based Mac by huperniketes</title>
		<link>http://apokalypsesoftware.com/blog/2009/03/23/130/comment-page-1/#comment-10231</link>
		<dc:creator>huperniketes</dc:creator>
		<pubDate>Mon, 27 Apr 2009 16:19:14 +0000</pubDate>
		<guid isPermaLink="false">http://apokalypsesoftware.com/?p=130#comment-10231</guid>
		<description>Please post this to the &lt;a href='http://apokalypsesoftware.com/products/forum/iPhoneSDKonqueror' rel="nofollow"&gt;iPhoneSDKonqueror forum&lt;/a&gt; where the discussion won't get mixed up with the others.</description>
		<content:encoded><![CDATA[<p>Please post this to the <a href='http://apokalypsesoftware.com/products/forum/iPhoneSDKonqueror' rel="nofollow">iPhoneSDKonqueror forum</a> where the discussion won&#8217;t get mixed up with the others.</p>
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	<item>
		<title>Comment on How to Install the iPhone 2.2.1 SDK on a PowerPC-based Mac by huperniketes</title>
		<link>http://apokalypsesoftware.com/blog/2009/03/23/130/comment-page-1/#comment-10230</link>
		<dc:creator>huperniketes</dc:creator>
		<pubDate>Mon, 27 Apr 2009 16:15:47 +0000</pubDate>
		<guid isPermaLink="false">http://apokalypsesoftware.com/?p=130#comment-10230</guid>
		<description>You can do that, as the user's desktop is just a folder within a hard-drive.

Alfonso</description>
		<content:encoded><![CDATA[<p>You can do that, as the user&#8217;s desktop is just a folder within a hard-drive.</p>
<p>Alfonso</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on How to Install the iPhone 2.2.1 SDK on a PowerPC-based Mac by huperniketes</title>
		<link>http://apokalypsesoftware.com/blog/2009/03/23/130/comment-page-1/#comment-10229</link>
		<dc:creator>huperniketes</dc:creator>
		<pubDate>Mon, 27 Apr 2009 16:14:53 +0000</pubDate>
		<guid isPermaLink="false">http://apokalypsesoftware.com/?p=130#comment-10229</guid>
		<description>I believe the Android SDK is OSS (Open Source Software), so it should be possible.

Alfonso</description>
		<content:encoded><![CDATA[<p>I believe the Android SDK is OSS (Open Source Software), so it should be possible.</p>
<p>Alfonso</p>
]]></content:encoded>
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	<item>
		<title>Comment on How to Install the iPhone 2.2.1 SDK on a PowerPC-based Mac by huperniketes</title>
		<link>http://apokalypsesoftware.com/blog/2009/03/23/130/comment-page-1/#comment-10228</link>
		<dc:creator>huperniketes</dc:creator>
		<pubDate>Mon, 27 Apr 2009 16:13:47 +0000</pubDate>
		<guid isPermaLink="false">http://apokalypsesoftware.com/?p=130#comment-10228</guid>
		<description>It sounds like an IB plug-in is missing. Check the project docs for information on its requirements. A brief glance on Google didn't turn up any info on any IB palette called "Cocora" though.

Alfonso</description>
		<content:encoded><![CDATA[<p>It sounds like an IB plug-in is missing. Check the project docs for information on its requirements. A brief glance on Google didn&#8217;t turn up any info on any IB palette called &#8220;Cocora&#8221; though.</p>
<p>Alfonso</p>
]]></content:encoded>
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	<item>
		<title>Comment on How to Install the iPhone 2.2.1 SDK on a PowerPC-based Mac by huperniketes</title>
		<link>http://apokalypsesoftware.com/blog/2009/03/23/130/comment-page-1/#comment-10226</link>
		<dc:creator>huperniketes</dc:creator>
		<pubDate>Mon, 27 Apr 2009 16:08:12 +0000</pubDate>
		<guid isPermaLink="false">http://apokalypsesoftware.com/?p=130#comment-10226</guid>
		<description>My apologies for that. It seems iPhoneSDKonqueror couldn't execute it's internal scripts under certain conditions. The latest update takes them into account and corrects for them. It should work correctly for you now and running the original release should notify you of the updated version.

Alfonso</description>
		<content:encoded><![CDATA[<p>My apologies for that. It seems iPhoneSDKonqueror couldn&#8217;t execute it&#8217;s internal scripts under certain conditions. The latest update takes them into account and corrects for them. It should work correctly for you now and running the original release should notify you of the updated version.</p>
<p>Alfonso</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on How to Install the iPhone 2.2.1 SDK on a PowerPC-based Mac by Nikos</title>
		<link>http://apokalypsesoftware.com/blog/2009/03/23/130/comment-page-1/#comment-10224</link>
		<dc:creator>Nikos</dc:creator>
		<pubDate>Mon, 27 Apr 2009 14:11:07 +0000</pubDate>
		<guid isPermaLink="false">http://apokalypsesoftware.com/?p=130#comment-10224</guid>
		<description>Why do you have to do the following:

4. Copy the mounted volume to a hard drive.

WHy can't you just use the desktop?</description>
		<content:encoded><![CDATA[<p>Why do you have to do the following:</p>
<p>4. Copy the mounted volume to a hard drive.</p>
<p>WHy can&#8217;t you just use the desktop?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on How to Install the iPhone 2.2.1 SDK on a PowerPC-based Mac by dipen</title>
		<link>http://apokalypsesoftware.com/blog/2009/03/23/130/comment-page-1/#comment-10217</link>
		<dc:creator>dipen</dc:creator>
		<pubDate>Tue, 21 Apr 2009 16:55:17 +0000</pubDate>
		<guid isPermaLink="false">http://apokalypsesoftware.com/?p=130#comment-10217</guid>
		<description>Hi ,
i tried this but failed. I am facing the following problem.
1) I have download iPhone sdk 2.2.1 dmg file, i have mounted it by double click on that file. Then i copied it to harddisk i gives me error some packages can not be moved.</description>
		<content:encoded><![CDATA[<p>Hi ,<br />
i tried this but failed. I am facing the following problem.<br />
1) I have download iPhone sdk 2.2.1 dmg file, i have mounted it by double click on that file. Then i copied it to harddisk i gives me error some packages can not be moved.</p>
]]></content:encoded>
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	<item>
		<title>Comment on How to Install the iPhone 2.2.1 SDK on a PowerPC-based Mac by Fish</title>
		<link>http://apokalypsesoftware.com/blog/2009/03/23/130/comment-page-1/#comment-10214</link>
		<dc:creator>Fish</dc:creator>
		<pubDate>Tue, 21 Apr 2009 01:02:47 +0000</pubDate>
		<guid isPermaLink="false">http://apokalypsesoftware.com/?p=130#comment-10214</guid>
		<description>hey there. I followed these directions and got the SDK installed, Thanks for that. 

I have been getting a recurring error that I haven't been able to solve. I downloaded a sample app code from the dev area and when I try to build it to my iphone I get this error. Any chance its a PPC thing vs something else?

-------------------------------------------------

CodeSign /Volumes/Downloads/Metronome/build/Debug-iphoneos/Metronome.app
    cd /Volumes/Downloads/Metronome
    setenv CODESIGN_ALLOCATE /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate
    setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
    /usr/bin/codesign -f -s "iPhone Developer: First LastName" --resource-rules=/Volumes/Downloads/Metronome/build/Debug-iphoneos/Metronome.app/ResourceRules.plist --entitlements /Volumes/Downloads/Metronome/build/Metronome.build/Debug-iphoneos/Metronome.build/Metronome.xcent /Volumes/Downloads/Metronome/build/Debug-iphoneos/Metronome.app
/Volumes/Downloads/Metronome/build/Debug-iphoneos/Metronome.app: object file format invalid or unsuitable</description>
		<content:encoded><![CDATA[<p>hey there. I followed these directions and got the SDK installed, Thanks for that. </p>
<p>I have been getting a recurring error that I haven&#8217;t been able to solve. I downloaded a sample app code from the dev area and when I try to build it to my iphone I get this error. Any chance its a PPC thing vs something else?</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>CodeSign /Volumes/Downloads/Metronome/build/Debug-iphoneos/Metronome.app<br />
    cd /Volumes/Downloads/Metronome<br />
    setenv CODESIGN_ALLOCATE /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate<br />
    setenv PATH &#8220;/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin&#8221;<br />
    /usr/bin/codesign -f -s &#8220;iPhone Developer: First LastName&#8221; &#8211;resource-rules=/Volumes/Downloads/Metronome/build/Debug-iphoneos/Metronome.app/ResourceRules.plist &#8211;entitlements /Volumes/Downloads/Metronome/build/Metronome.build/Debug-iphoneos/Metronome.build/Metronome.xcent /Volumes/Downloads/Metronome/build/Debug-iphoneos/Metronome.app<br />
/Volumes/Downloads/Metronome/build/Debug-iphoneos/Metronome.app: object file format invalid or unsuitable</p>
]]></content:encoded>
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	<item>
		<title>Comment on How to Install the iPhone 2.2.1 SDK on a PowerPC-based Mac by mhs</title>
		<link>http://apokalypsesoftware.com/blog/2009/03/23/130/comment-page-1/#comment-10212</link>
		<dc:creator>mhs</dc:creator>
		<pubDate>Mon, 20 Apr 2009 18:06:34 +0000</pubDate>
		<guid isPermaLink="false">http://apokalypsesoftware.com/?p=130#comment-10212</guid>
		<description>Is it possible to modify Google Android SDK to make it compatible w/ PPC?</description>
		<content:encoded><![CDATA[<p>Is it possible to modify Google Android SDK to make it compatible w/ PPC?</p>
]]></content:encoded>
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